package logic.common.player.playerListeners;

import logic.common.player.Player;
import logic.weapons.Weapon;

public class KillEvent {
	
	private Player killer, victim;
	private Weapon weapon;
	
	public KillEvent(Player killer, Player victim, Weapon weapon) {
		this.killer = killer;
		this.victim = victim;
		this.weapon = weapon;
	}
	
	public Player getKiller() { return killer; }
	
	public Player getVictim() { return victim; }
	
	public Weapon getWeapon() { return weapon; }
}